Gencon 2014, A New Challenge and Getting Back to the Table
The last few months have been a whirlwind. With autumn
beginning to settle in, I feel like I can start to settle down and take a
breath. From Gencon to a trip out to Colorado, to work and family, it
feels like we’ve been 'on' all of late summer. Now that we are back to a bit of
downtime, I can get back to work on hobby and on the blog.
The Challenge
Last month, a few blogs posted something called the 6-MonthMountain Reduction Challenge, which I think I am going to start myself,
beginning in October. The idea of this challenge is to begin making a dent in
my large collection of models, while simultaneously continuing to work on the
blog and get out into the community a bit more. There are a few rules laid
down, but this is the version I am going to use.
- No purchasing of new miniatures, unless you use a Joker. Like a deck of cards, you get two jokers to use on a purchase during the 6-month challenge. This can be whatever purchase you want, but NO SPLURGING.
- Gifts and gift cards do not count against you. However, overspending on a gift card does count.
- Paints and other hobby supplies are exempt from the no purchasing rule.
- Create at least 1 hobby related post to this blog or to one of my facebook groups each week.
- The challenge begins on Oct. 1st, 2014 and will end with Adepticon 2015. (just shy of 6 months).
There are all kinds of other things that can contribute to
the challenge, hashtags and whatnot, but to start with, I’m just going to
implement the five rules above and see how it goes. Here’s the link again, if
you’re interested in joining me.
Gencon 2014
This year, I spent Gencon looking at games I have been
interested in but have never picked up for one reason or another. While I did
hit my usual haunts of Wyrd and Soda Pop Miniatures, this year I spent a lot of
time in the Infinity booth and at their tables in the gaming hall. I’ve
mentioned before that Infinity has always felt like a game I should be playing
and this year, it really seems to be picking up steam. They have a new starter
box coming out, a new version of the rules and new releases that are, hands
down, the best metal miniatures that anyone is making right now. They also have
lots and lots of terrain, which is one of the things I find very interesting
about the game. I was able to ask a lot of questions about, get some good
advice about how to start and talk to some of the Corvus Belli staff who are
deeply passionate about what they have created. It was a pleasure dipping even
a toe into that universe. With the 3rd edition of the rules I am
sure I will be visiting it again soon.
My prize purchase this year was from Poetic Earth, a satchel known as the Master and Commander. I was given a great deal on
the bag and I am looking forward to breaking it in and using it for many years
to come.
The other game-I’ve-never-played-because-I-don’t-know-why
that I had a chance to experience at Gencon was X-Wing. Obviously, this is a
huge game and I’ve seen it played a lot and contemplated picking it up several
times, but just never took that last step. At Gencon however, my brother-in-law
and I, along with another friend, were able to get in a demo of X-Wing. While I
have had some experience with it, my brother-in-law was hooked. I’ve been
trying to get him into games for ages, but this is the first one that he’s
really taken on. He’s always been a Magic player, so I think this is a good
first step into the world if miniature games. I’ll get him into Malifaux or
Infinity sometime down the line.
With a trip to Ebay, I was able to secure what is a pretty
good start to the X-Wing collection, including two starter sets and a handful
of additional ships. I find it a relief to play a game for which I don’t have
to paint the minis and this should be good fun to come.
Wyrd and Gencon
Normally, I find Gencon a great way to get some inspiration
and because I collect a lot of Malifaux and it could be described as my primary
game, I spent a considerable amount of time at the Wyrd booth. This year, Wyrd
had a massive booth encircled in a bayou village, complete with a giant Whiskey
Golem standing guard. It’s great to see Wyrd’s booth grow and grow every year,
but there are some things about Wyrd that I find….well, weird.
This year, they opted not to bring their beautiful display
cabinet to showcase their range of models in all their painted glory. I suspect
this was in an effort to save space and promote their new plastics.
Unfortunate, however, because all they ended up displaying were a handful of
unpainted crews, only part of the plastic range. Maybe I’m getting old but, to
me, painted examples of your breath-taking models are a fantastic way to bring
people into the game. That’s a large part of why so many of us still play GW
games; because we were taken in completely by the look of the models on
wonderful battlefields that are their hallmark. If you’re going to showcase
unpainted models, take the time to showcase them all, so as to give customers a
view of everything they have to choose from.
The ‘unpainted’ theme seemed to carry over to two display
tables as well. While I understand there was some controversy about one of the
table being used for the final in the tournament, both of these board were
vibrant and intricate and well put together. They were both very interesting.
However, they were both only partially painted. I thought this was a strange
choice, especially when so many competing games also had demo boards, complete
with painted models and painted terrain.
Again, maybe I’m old fashioned, but let’s do a thought
experiment.
‘You approach two tables that are
demoing two different skirmish games. One of them has an intricately designed
board with magnificently painted terrain and models painted professionally to a
high standard. The other has an intricately designed board that has been partially painted and models that have been assembled but are still just grey
plastic.’
Which is a better sales tool? I’ll use Infinity as an
example here. On the Infinity demo board, there was the most gorgeous terrain I
have ever seen for a demo, complimented by models that were painted to a
quality that almost made me afraid to touch them. It was a completely immersive
experience.
The outside of the Wyrd booth was a similar missed
opportunity, flanked by TV monitors that displayed only the Wyrd logo. Is it
just me, or was that, well, weird. Why would you take the time and spend the
money to build the booth and plug in a TV when a piece of paper and tape does
the same work? How much more interesting would a video of gameplay or of
beautifully painted models on gorgeous terrain have been? How much work would
it really have taken?
Then there was the gaming hall itself. I admit that my
opinion may be biased because I am a gamer who builds terrain and I love
telling a story with the boards I play on. However, the tables at Gencon must
have been an after-thought at best. I was sorry to see a game so evocative,
interesting a colorful stuck with such bland tables, consisting of a handful of
Terraclip ruins, a few trees, and a rail road track with a car or two here and
there. If there was any inspiration to
be had, it was not at these tables. I don’t know what factored into the
decision to host so many events on such drab and un-interesting boards, but
again, as a sales opportunity, I would like to be able to sell a book or a crew
to a new person and say ‘check out the gaming hall to see this game being
played for real.’ As it was, I would hesitate to do that, because these boards
made the game look boring. Again, a missed opportunity.
So I don’t really know what the story is behind these
things, and I don’t know if anyone else felt the same way about Wyrd’s presence
at Gencon, but it just seemed phoned in to me this year. It was almost as
though they wrote the wrong date on the calendar and then struggled to get
ready at the last minute. I guess there’s always next year.
More to Come,
-Nick
Welcome to the challenge! Good luck sir, looking forward to seeing what you post up.
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