Monday, November 26, 2012

Slow November (or) One Nasty Cultist

With November coming to a close, I am still at work on the Ressers. November tends to be something of a 'write-off' month for me as far as hobby is concerned. The colder weather puts me in a mood for reading, writing or taking a look at the newest video games. The holiday weekend has not been much help. Between family, travel and normal housework, I ended up with very little time left to paint.

The good news is that I have been getting some work done. At this point, the question is whether I want to share some of my newest pictures or if I should wait another week and show pictures of completed work. I think I am favoring the later at the moment.


While cleaning through some of my stuff over the weekend, I came across this little guy at the top of the post. Since the release of Dark Vengeance for 40k, I have been very interested in getting some cultists built for Necromunda. I have a couple sets of rules I use with them, both as a gang and as NPCs in Arbitrator scenarios. This has, in turn, led me to continue the slow work on Necromunda: Badzones, which includes all of these rules.

The gnarly looking guy is a Chaos Zealot and a conversion from the Mordheim Carnival of Chaos strongman. Much like Redemptionists, Chaos cultists are accompanied by ravenous and mad hand to hand fighters....unlike Redemptioninsts, however, Chaos Zealots are often mutated and disfigured. While the rest of the nurgle cult is still in stasis deep in my collection, I came across this very nice model and thought I'd share.

More to come.


Friday, November 9, 2012

Do You Dig Lazarus?


One of my Gencon purchases this year was Lazarus. I thought he would be a good fit with my outcasts and I was excited to get my first construct up and running. He would provide a good higher cost support model for the Viks (at lease until Vanessa turns up) and a good tank for the Freikorps (until the Strongarm Suit).

The general consensus on this model, however, seems to be that it is not one of the better sculpts Wyrd has done. I kind of agree. The model is, unfortunately, bottom heavy, bowlegged and, like the action figures it seems designed after, awkwardly posed.

Fortunately, I have a large bits box with which to counter some of the problems and I think the additions work well for him.

First up, I attached a much larger shoulder pad on his right arm, taken from the Chaos Marauders I have been using to convert Necromunda Goliaths. The pad fits in perfectly and, if you didn't know it wasn't part of the model, I don't think you'd guess.

I also added a nice little spikey bit to his shoulder that makes him a bit more characterful.

Finally, I added a nice little steamstack to his back and greenstuffed it to connect to the model.

Overall, I think the changes give him better balance and more character. What do you think?

More to come.